Monday, January 31, 2005

Literature for a Quiet Moment

Our network engineer just forwarded me this article, which is a fascinating discussion on the future of the internet from the Pew Internet & American Life Project. Other articles on the site look very promising, as well--particularly this one.

Wednesday, January 26, 2005

"Your AYP is strong, Luke Skywalker."

It's story-time! Click on this entry's title to enjoy (or at least bear with) a longer-than-intended discussion of the U.S. Department of Education's recent report on educational technology, Toward A New Golden Age in American Education. Download the report and follow along!

Will my third podcast be a sound scene tour of a cell at Guantanamo? Stay tuned!

Wired Magazine, February 2005

Check out this month's cover story, which highlights open source software.

On January 27th, you'll also be able to read an interesting piece describing how right-brained folks will inherit the Information Age from its left-brained architects. Nifty stuff, and good news for left-handed people like me. Technology, it seems, may finally have reached the point at which it can enable rather than impede creativity and artistry.

Interfaces and form factors are finally visual and intuitive. Or, people have caught up to technology. Or a bit of both.

My new favorite term: "The Conceptual Age."

Tuesday, January 25, 2005

Airing Out the Ivory Tower

I've had a few conversations, lately, about the impact that blogging has had on the presence of a critical authority (see my "Egocasting" entry, below). This story showed up in my aggregator this morning. "Critical authorities" might follow this example in inviting blogs into the discussion. Let's hope it's not just a gambit to preserve their authority.


Monday, January 24, 2005

Snow Day! That can only mean one thing ...

My first podcast!

Follow me through a pile of articles as I catch up on my reading and try to connect the dots. I pan whiteboards, resurrect Dewey and give props to Ludger Woessmann at CES.

Here are some links:

Be kind!

Sunday, January 23, 2005

"Egocasting"

The New Atlantis, an interesting journal, offers a story by Christine Rosen on "fetish technology" like TiVo and iPods. Click here to wander with her through the interesting question of whether or not personalized entertainment technology is allowing us to become even more human (that is, lazy and boring).

The effect on education seems to be the disappearance of critical authority. No one's there to say that a piece of art is any good (or bad) if no one controls access. I'm a fan of open access to information and the means to produce and disseminate it, but I don't think I'm ready to say that all thought and creativity should be validated as worth widespread attention (or my time). And, lets face it, expertise and authority are hard things to hear when everyone's shouting. It's hard enough just to find and hear the people that you like, let alone the people that have something to important to say. And what if we need to hear bad news? Wouldn't we shut it out?

Of course, that makes education all the more important. Here comes Dewey, again. It's up to schools to train students in the patterns and tools they need to make informed decisions.

Saturday, January 22, 2005

An Interesting Take

This past Thursday, poet and generally odd person Andrei Codrescu did a spot on NRP's All Things Considered in which he discussed "virtual real estate" in the massively multiplayer online roleplaying game Project Entropia. He also proposed a currency based on imagination and suggested that Baby Boomers may wish to retire to MMORPG's when social security tanks.

Listen to this interesting take on social software here.

Friday, January 21, 2005

Social Software: At a Loss for Research

I wanted to get online for a quick discussion this morning. Steve Dembo just did a podcast in which he used the word "bombarded" to describe how he's feeling about the proliferation of social software. It's a good metaphor, I think, because old city walls are crumbling down under the weight of this assault.

What's frustrating me is that I can't find any real literature on social software. Way too early, I guess. Blogs are buzzing, and I bet it'll pop up at the conference I have to go to next week. (I haven't checked the program yet, though.)

Which is interesting ... when I was an undergraduate training in cooperative learning, no one really envisioned what the technology would do to student-centered teaching models. It was all about cooperating in the classroom and local community--kids proposing a new park to the city council, and other Dewey stuff. But that was the vision of civitas in Dewey's time: the school as the center of the local community, which was the center of the county, etc., from the perspective of the civic individual. All those WPA-era murals, with everyday people in unions working hard in the New Economy of big, hot, metal things full of molten stuff and lots of conveyor belts.

We lost track of that whole vision in the 90's, it seems, when a lot of the technology I ran into facilitated teacher-centered classrooms and only the most creative teachers were thinking about how to turn all of that over to the students. We're still stuck in that, if only because of the assessment craze. Courseware, particularly Moodle, excites me for recognizing that collaboration rather than digital lecturing is the way to go with virtual and web-enabled schooling. I've been a but-I'm-really-not-a-Marxist fan of Vygotsky for a long time, and it's exciting to see that social software may finally deliver on the radical promises that were whispered behind closed cooperative learning and social constructivist doors.

(Aside: see my Open Source entry, 'cause I think that movement is at the roots of the social software family tree, and smacks of a little Marxism itself.)

Thing is, social software may be delivering on those promises on a scale that no one expected. Moodle is digestible. This ... this is almost spiritual in its ability to make One Big Head of all of us. So, "bombarded."

Interesting times.

If anyone has a beeline on any research, please let me know. Otherwise, I'll start flying a familiar pattern of trying to draw connections with research on similar "new" technologies from the dark ages. ("How did people react to record players? What did the research show? How is this different?") The nature of social software as a completely new technology, though, may make that impossible.

Rambling: Open Source (and Turds)

As soon as humans started to separate themselves from the natural world, they began to categorize, explain and ultimately try to influence the processes that they observed around them. Work by Steven Mithen launched a bit of a reinterpretation of Stone Age art. He catalogs many instances of spearthrowers, for example, carved with images of animals laying giant turds.

I consider myself a pioneer for introducing "turds" to educational technology blogging, by the way. And to use the word twice--I challenge you to find any blog that's done that before me. And the purpose of this turd (number three) was, Mithen believes, to help young hunters track their prey. Some form of knowledge was handed down through this medium of technology.

The Golden Bough, Sir. J. G. Frazer's seminal work, argued that the control of information, which really represented the ability to understand and influence the natural world, translated into political and religious power at that point in human history. And because there was so much that humans didn't know, and because so few of the explanations benefited from any kind of research or experimentation, everyday people saw magic and divinity where there was really just imagination. The god-kings--the Pharaohs and jerks like Gilgamesh--were able to marshal their entire populations into building monuments, many of which either depended on or expressed some astronomical understanding relevant to the civilization's food supply. The people had to work in order to please their king, in order to eat.

Let me switch gears for a moment.

I'm very impressed with the Open Source model. Do what you want, as long as you don't impede the continuing flow of the information through the community. A pioneering group of developers will release a piece of software. Once the community gets its hands on it, innovation bubbles like mad--very different from, say, Office or Windows. I, sitting in my office, can make a change to that wonderful courseware package known as Moodle. My change, if it's stable and serves some need, may even become part of the canon. Hardly a "Look on my works, ye mighty, and despair!" moment, but still pretty neat.

This is a vision of information exchange, not just a software distribution model. People work collaboratively in order to move forward. As the community adds to, say, Moodle's functionality--a blogging module, portfolios (I'd love to see that)--the software evolves. If you look at Blackboard or WebCT, however, you'll see that they respond to consumers based on the pressures of competition. No matter how much philosophy they spew, the last question when the doors close will always be: "How does this relate to revenue?"

I'll come clean. The Open Source packages that we use in my district--PHP, MySQL, Moodle--run on Windows 2000 and IIS. I've played with Apache and Linux, but our network engineer is a Windows guy. I can understand his point of view. The Windows interface is easier, but let's not forget that competition with Apple made it that way. I saw Pirates of Silicon Valley. I know.

So, I can't claim any sort of priesthood in the Church of Open Source. While I do a lot of programming in PHP, and can find my way around some other languages, I neither have the time nor the inclination to offer up my own changes to Moodle. I can only sit here and cry out for someone to please implement a portfolio module so that I don't have to wrestle OSPI (even though it looks pretty good) into Windows.

But that's OK. No one really cares that I'm enjoying the fruits of Open Source without contributing to its coding. But I'm still contributing. As part of the community of users, I'm part of a voice that moves the software forward ("Portfolios, please ..."). I'm also part of the army of technical support. If you can't get Moodle to open your Word documents, I think I know why. Email me.

So, the community drives the development, distribution and technical support of the software. It's a fully democratized model. If you'd gone to Gilgamesh with the suggestion that he let the people of Ur weigh in on something once in a while instead of just letting him run around raping their daughters, you wouldn't have gotten far. But it would still have been a few centuries before society became complex enough for there to be a need to know things. Hammurabi's laws, for one, required literacy. Once people knew how to read, they had access to the real magic of the god-king's ritual. The god-kings planted the seeds of their own demise. Alia iacta est.

Public education rose from the rubble of those palaces. A complex society in which everyone demands a voice requires that everyone know. One of the chief missions of a democratic government, then, is to educate its citizens so that they can function. Education, an arm of that government, must model the democratic process if it hopes to teach it.

And there's the reason to use Open Source technologies. Not just because they're free and have vibrant, supportive communities, but because the ethics of Open Source are the ethics that we should model in public schools.

Humans evolved from controlling the knowledge of the size and shape of an elk's turd (four) to the complete opposite extreme. Maybe even too far--we try to teach students everything that we can, as if they're going to be multi-headed gorgons. Chemists. Mathematicians. Historians. And on and on. But the arcana of information technology is growing complex and mystical, and we're not successfully teaching students to do exactly what Open Source is doing-- collect, share and develop information in a way that is equitable.

Democratization, then. Not with troops, Patriot Acts or limp second-term inaugural speeches, but with our heads. From the turd (five, and last), through an over-rated Athens, the Magna Carta and blah, blah, blah, to the here and now--as the Schoolhouse Rock kids used to sing, knowledge is power. We say that off-handedly, but information really does translate into economic power. Just as the god-kings controlled the formulae and processes that built the pyramids, the sacred knowledge of software is flowing into the hands of god-kings like Bill Gates and Steve Jobs, the latter of which has distinguished himself in making magic and mysticism of technology.

If schools participate in Open Source, then students see the ethical exchange of information and the responsible, collaborative development of a product. Not only see. Imagine a computer class in which students actually maintain and support an Open Source installation for their school. In addition, their homework is to contribute to the community of that project by answering questions on a forum, developing how-to manuals, or proposing (or even coding) modules. Like portfolios for Moodle. Please.

Students need to see a community devoted to open information. If they don't, their experimentations with social software are meaningless and self-centered. Devoid of learning. Students will be dependent on the tools and patterns that are given to them, rather than able to develop their own tools and patterns. Or, worse yet, they won't harness social software to its full potential. It'll just be social, and the line between lifelong learning and everyday living will grow thicker and thicker.

And, one day, the new god-kings will decide that no one eats until there's a pyramid.

Monday, January 17, 2005

Another technology blog?

Yep. And another educational technology blog, at that.

What's different?

While there are plenty of educational technology blogs that collect resources, showcase ideas and follow trends, I find that most of them come from folks who are either IT professionals in education or teachers. Don't get me wrong--these are two very valuable and necessary perspectives if anyone's going to know anything about educational technology. However, there's something in the blending of these two perspectives that creates vision and philosophy.

Many teachers on the cutting edge of educational technology often lose sight of IT realities, or are so used to pioneering that they don't often think about how technology should proceed on a larger scale than their classroom or school. In short, they sometimes lose sight of the research that swarms in on innovations that they, in their pioneering, have already either adopted or discarded. PowerPoint is a good example. Many pioneering teachers have used PowerPoint for years, but few are up to date on the brain-based learning research proving that some uses of PowerPoint are appropriate, while some are not. On top of that, they may adopt great new technologies without a sense of the infrastructure or security protocol that would be required to support them.

On the other hand, IT professionals aren't often steeped in the realities of curriculum and the classroom. They may spend a good chunk of their day troubleshooting networks and fixing printers. Few of them have the luxury of time, and with it the ability to think and learn about curriculum. I know too many of them who are horribly frustrated, and who feel that the teachers just don't understand the pressures of supporting classroom technology. They're wizards, but many teachers see them as warlocks.

So, both are losing the forest for the trees. And just to complicate the metaphor, because I'm a visual thinker with an astigmatism, they're in different forests. Or they're looking at different trees. Or something like that. You get it. (Right?)

Some get it, but most just don't have the time. That goes for both teachers and IT people, and that's where I come in (hopefully)--to bring some of it together for them.

So, there's a need for a blog that weighs technology innovation against research, and that tries to balance IT realities (security, cost-to-own, etc.) against the needs and desires of the classroom. While I'll discuss trends and hot new technologies, I'll try to dig up research on similar technologies and make an attempt at suggesting appropriate uses, as well as comment on how much the IT staff will love or hate deploying or maintaining them. I'll also point out interesting new research and discuss implications; that doesn't happen too often in blogs unless the research makes it into the mainstream media.

Finally--and here's a warning--I'll be not-too-guarded with my opinions, which are wholly informed by a social constructivist vision of technology. I don't tend to believe in presentation or teacher-centered technology that flows from business or university models. As a former secondary social studies teachers, I believe that the purpose of public education is to create civic consciousness--to develop young men and women into fulfilled adults who are responsible citizens and ethical contributors to the world economy. They should make informed decisions in the polling place and watch where they throw their money in the supermarket. They should know how to work with each other. Interestingly, this is the same student that the NEA wanted to produce with it's comprehensive high school model back in the 1920's. Too bad all kinds of things (like the Depression, World War II, etc.) got in the way.

And there wasn't the technology. The biggest thing they had was the Titanic, and it sank under the same low-tech circumstances that had sent Viking longboats to the bottom of the sea. The technology that students already use everyday, and which we attack for making them into more efficient cheaters and copyright-infringers, is the technology that will create the global connections of their adult lives. Education, therefore, needs to prepare students to work and live with the entire world (and everyone in it) at their fingertips. It needs to help them uncover their own patterns and meanings from the information around them. It needs to show them how to do what teachers and textbooks have always done for them--make decisions about what's important to remember, what's important to be familiar with, and what we can forget because it's easy to get to when we need it. Technology, as the source of all tools for accessing information, must play a central role. We cannot teach technology for its own sake, but must use it as an item within lessons that teach cooperation, collaboration, decision-making and, well, basic functioning.

So that's that. Welcome. Expect podcasts. Feel free to email me. It's all about connections.